Course syllabus BMMG10192 - Sound Design 1 (FM - WS 2020/2021)
Course unit code:
|Course unit title:|
Sound Design 1
|Planned learning activities and teaching methods:|
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Level of study:
Prerequisites for registration:
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|Learning outcomes of the course unit:|
Students will acquire basic knowledge of the history of film sound and sound design as well as the basic orientation in sound dramaturgy and sound creation. They control elementary technology of contact - localization of sound component as well as sound postproduction. The result of the study is basic technological, practical, aesthetic and creative skills.
The theoretical part of the lecture on the lecture is naturally connected with the practical work at the seminars where the listeners practically verify the acquired knowledge.
Exercises are given to the subject, which the student carries out during the given semesters during the semester. The exercises are done in part individually and then under the guidance of the pedagogue individually or in small groups. The final outputs are evaluated in a collective discussion of students under the guidance of a pedagogue.
List of topics and circuits:
1. The development of sonic art after the onset of sound film. Concept of sound dramaturgy and sound creation.
2. Beginning of sound film, golden era of film sound, New wave, trends of contemporary film and multimedia sound creation. Basic audio categories and their function in audiovisual works.
3. Technological milestones of film sound development in the 20th and 21st centuries (analog recording, optical sound, magnetic recording, stereo, multi-channel sound experiments, Dolby, digital audio origins, DAW as a powerful non-destructive non-linear editing tool).
4. Current technology and trends in sound design (Dolby Atmos, Auro 3D, VR Audio, binaural sound).
5. Professor of sound at home and in the world. Speaking word - types and specifics.
6. Film music (division, specifics). Spectacular and sound atmospheres (contact record, asynchronous, postsynchrony, speech studio, work with sound banks and databases).
7. Locational sound I. - Recording and recording of contact and asynchronous sound at locations; types of microphones and their specifics, basics of contact sensing.
8. Local sound II. - modern sound recording techniques on location.
9. Sound in post-production I. - Theoretical basics of digital recording, analogue analogue - digital; DAW as a powerful instrument of contemporary sound postproduction; Fundamentals of work in audio editing software, setting of project parameters and description of main "windows" and modules.
10. Sound in Postproduction II. - work with sound objects; work with volume and panorama; curves (volume, panorama); automation;
11. Sound in postproduction III. - use of effect processors; basics of equalization; mixing;
12. Evaluation of projects.
|Recommended or required reading:|
Language of instruction:
|Assessed students in total: 121|
Name of lecturer(s):
|30. 6. 2020|
|doc. Mgr. Anton Szomolányi, ArtD.|
Last modification made by Mgr. Jozef Sisák on 06/30/2020.